GooseChase

GooseChase app

Julie, Joe, and I recently attended a professional learning experience at the Perot Museum that kicked off with a scavenger hunt using GooseChase app. What a fun way to get us out of our seats and exploring the museum at our own pace!

The organizer established groups that we participants were able to sign up for. She told us to limit ourselves to no more than 5 per group. She gave us directions to remain together as a team as we worked through the scavenger hunt; we could not divide and conquer. Confessional: our group did not follow directions, and we all took our own devices. In a classroom, I would manage this by limiting the number of devices or assigning an iPad to the group.

We took off exploring multiple floors and exhibits in the museum. The evidence that we'd found the correct place was that we took a selfie in the app at the location. And since we didn't follow the rules and all members were not in the photo, we were not eligible to be the winner. As we provided evidence, the list diminished, so it made knowing what to do next easier. 

The presenter said that GooseChase has a hefty app price tag. BUT she contacted the creator and requested an "educator price."

The company markets themselves as "scavenger hunts for the masses," but I can see implications for "scavenger hunts for the classes!" From visiting particular things at while out on a field trip or out and about visiting science "landmarks" at your campus, GooseChase might be something new and engaging for students. 

Comments

Popular posts from this blog

Argument Driven Inquiry

GCISD students own the learning!

SMART Carts in AP Physics 1